Another year of E3, another year of big news and announcements of the latest upcoming games coming in the future. The Electronic Entertainment Expo (E3) is usually defined as the main event to showcase games to the press and now to the public, either as attendees or via online coverage of streams and videos.
The main eye-catcher of E3 now are on those press conferences, where publishers are setting up grand shows to hype the crowd- both the press and the general gamers – in spectacle.
With Square-Enix opting out from hosting a press conference event and instead share details of their games directly on the show floor, the remaining six in the contest of spectacle are, in order of their time slot, EA, Bethesda, Microsoft, the PC Gaming Show, Ubisoft, Sony and technically Nintendo. So let’s try and answer the arbitrary question of who won E3 as an excuse of highlighting the highs-and-lows of each press conference.
It’s E3 week, starting just before Ramadhan. Deemed as Christmas for gamers, where game companies gather in LA for a few days to release new game related announcements, and let some lucky few try out upcoming blockbusters coming this holiday- actual Christmas, early next year or beyond.
This year it’s all about the press conferences. This highly-staged event showcases what the company has to offer, either it’s new big games, new sequels, surprising new IPs (Intellectual property), new tech, or maybe, just maybe, what fans always wanted in a super ideal-case study.
There are the three big three- Sony, Microsoft, and Nintendo. Then there’s the big publishers EA and Ubisoft, along with old veteran Square Enix, and Bethesda, who’s made its first E3 press conference debut this year. And not to forget, the PC gaming show.
So let’s go one by one, in order who presented first, and my personal reaction to each of them, starting with… Oculus.