[PS Plus Reviews] February 2016- Nom Nom Galaxy

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Disclaimer: This post is made as an entry for PS Asia’s PS Plus Junior Reporter competition. The points and views raised in the review however are not affected in any way.

For most games that I have background knowledge of, expect a bit of a lore dump in the intro here, just like I did with GRID Autsport. But to be honest, Nom Nom Galaxy isn’t one of them. Heard of it before, saw the artstyle, and became not interested and let it fly out of the radar.

Yes, so I decided early on this indie game is not for me, and while I appreciate the Pixeljunk series of games, I feel that it just won’t click for me, despite each of the games are of different genres.

So colour me surprised to find out the Nom Nom Galaxy has similar tones to Minecraft, or more accurately, the 2D Minecraft-like Terraria. The twist is that it has an economy angle on the crafting.

Or, to put it in another way, this tweet (which developers Q-Games’s Twitter account RT’d and liked. So it means something):

I still don’t like it as much, but I implore you to give it a shot if you’re into Minecraft and/or Terraria. It’s pretty good.

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[PS Plus Reviews] February 2016- GRID Autosport

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Disclaimer: This post is made as an entry for PS Asia’s PS Plus Junior Reporter competition. The points and views raised in the review however are not affected in any way.

This is an apology game.

UK-based developers Codemasters have a reputation of leading the charge of racing games with a “simcade” handling. Part simulation, part arcade. They have always been respected by fans of racing for their ability to walk the tightrope of both without any huge compromises for both the hardcore and the casual racing gamer.

As the 360/PS3 generation dawned, Codies launched their two racing franchises with a bit of rebranding. Collin McRae Rally was called Collin McRae Rally: Dirt. The subtitle continues as the main brand of off-road and rally games of Codies, especially after the passing of the namesake, a great rally driver he was. TOCA Race Driver ditched the TOCA license and and was called Race Driver: GRID. Again, the subtitle would be the main tarmac racing title.

It was a long gap between Race Driver GRID and GRID 2. For GRID 2, released in 2013, Codies were changing a lot of what made the first GRID so appealing and scuff it away. The interesting build a race team angle was gone. Seasons as progression was gone. Even certain features, like the interior cockpit cam was gone. Loyal fans were angry, but Codies didn’t listen, as they are aiming what Dirt 2 did- making it more appealing to the mainstream.

GRID 2 flopped commercially as well as critically. GRID Autosport is then released the next year after GRID 2 and attempted to rectify the biggest of faults that fans clamouring for. Hence, why I called it the apology game.

Is it a good apology? Read on to find out. What I can assure you for now that it is a bloody good game.

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[PS Plus Reviews] January 2016- Futuridium EP Deluxe

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Disclaimer: This post is made as an entry for PS Asia’s PS Plus Junior Reporter competition. The points and views raised in the review however are not affected in any way.

I am no fan of arcade bullet hell. I am also not a fan of one rougelike element- permadeath, as in no checkpoints in between long stretches of gameplay.

So Futuridium EP Deluxe should not be a game for me to enjoy from the start. It is a spaceship shooter, but it’s not a bullet hell shooter. It’s an arcadey spaceship shooter with short bursts of levels, cleverly designed, and rewards smart manouvering rather than twitch reflexes.

It’s not bad, but I have reasons why I don’t enjoy it as much, but maybe it tickles your fancy, as it is, at the end of the day, a very well-put game regardless of its indie status.

Do note this game is available for both PS4 and the PS Vita. This review is based on the PS4 version.

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[PS Plus Reviews] January 2016- Grim Fandango Remastered

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Disclaimer: This post is made as an entry for PS Asia’s PS Plus Junior Reporter competition. The points and views raised in the review however are not affected in any way.

Well this is a surprise. Grim Fandango is known to be one of the last great adventure games of the now-defunct LucasArts. Released in 1998, it’s actually the first foray of LucasArts into complete 3D games, leaving the legacy SCUMM engine, pixelated 2D graphics and point-and-click controls.

This game is directed Tim Schafer, now known for his company Double Fine, famous for Psychonauts, Brutal Legend, running the biggest crowdfunding game on KickStarter at the time, and an interesting Let’s Play series. Somehow Double Fine managed to recover this IP from the demise of LucasArts after Disney purchased LucasFilms- and its sub company LucasArts- and now re-released in a remastered form.

So, with some HD retextures and some changes made, does the Remastered version able to capture the nostalgia of the original, and make it accessible to the new generation of gamers? Read on to find out. Continue reading

[PS Plus Reviews] January 2016- Hardware: Rivals

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Disclaimer: This post is made as an entry for PS Asia’s PS Plus Junior Reporter competition. The points and views raised in the review however are not affected in any way.

This January there’s supposed to be a release of a PC game called Hardware: Shipbreakers. Thankfully, the developers, who used to work on the Homeworld IP, managed to get in touch with new owners Gearbox and officially brand their game as a proper Homeworld game instead of a spiritual successor. The game then changed names to Homeworld: Shipbreakers before finalised as Homeworld: Deserts of Kharak.

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Thank goodness the developers opted to not use Hardware as their series name, else people might get confused that Hardware: Rivals is also of the same IP. Instead, Hardware: Rivals is an online-only multiplayer car combat game, a successor to Hardware: Online Arena, one of the first online games on the PS2. Yes, this is no indie game, a sequel of sorts, and it’s a first party game developed in-house by a new team at Sony.

Car combat used to be a genre in the PS1 era, with titles like Twisted Metal and Vigilante 8 leading the charge.

So, a modern day online-only multiplayer car combat game? Is it as fun to play nowadays? Read on to find out.

Note: This game is available for free for January 2016 PS Plus subscribers.

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Here’s A Review of Fallout 4, in Audio Form!

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So recently, I was invited to the Rambling Monkeys Podcast to talk about Fallout 4. It’s an hour long conversation with me and the host (who’s also a good friend of mine, full disclosure) about what we like and don’t like with Bethesda’s newest open-world exploration game. Yes, I’m not calling it much of an RPG now. To note: my earlier impressions still holds up until now.

So hit play, and do other stuff while you listening to it (it’s an hour long with no video).

Like what you’ve listened? Rambling Monkeys Podcast is podcast about a lot different things, with guests invited to share their thoughts and opinions on the topics discussed. This includes nerdy stuff like games and movies to social matters like behaving on social media, love and relationship, and many others. Of course, being Malaysians, there will be hints of local flavour here and there that not many podcasts out there have (since there isn’t many Malaysian-made podcasts out there to begin with).

To listen more to Rambling Monkeys on Soundcloud, and they have a Facebook and Twitter account too if you keen to follow them on social media.

Yes, this sounds a lot like me shilling, or making a ‘natural advert’. But hey, I tend to promote things that you may never heard of.